Digital Devices and Children of The Future

Technology, especially digital technology, has become an integral part of our lives in the 21st century. From the purchase of our daily necessities to the payment of electricity bills, from talking to loved ones to meetings and seminars, even the leisure that can be taken out of our busy lives, in many cases technology has taken over.

There are adults, but children are not excluded. A significant number of children have access to tabs or mobile phones. Our country is no exception.

Absolutely impossible to leave or omit this technology. Because today’s world is technology-centric; Our society, family, world is revolving keeping technology at the core. Children are not someone outside of this world. Therefore, they too should not panic in getting involved in technology, but should look at how it can be well-regulated and well-planned.

Let’s talk a little bit about what kind of problems children can face without this technology. The severity or effects of these problems will vary with age.

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The child who used to spend some time in the afternoon playing with friends in the neighborhood, reading various stories and stories in his childhood, today all the sports and stories of that child have occupied a small digital screen.
First of all, let’s talk about the technical aspects of how digital technology works. Computers or related devices do many things at the same time, which is known as multi-tasking. As a result, many program icons, interfaces or appearances are visible on the screen at the same time.

In other words, computers simultaneously process data from different sources. While the task of multi-tasking in the case of adults is straightforward, there is debate as to whether children should first become familiar with this method or think in this way. Children in particular are at the stage of brain developing and it is said that children have been learning for ages by focusing their attention on a particular subject rather than multi-tasking.

On the other hand, the steps of a computer or program are pre-determined, as coded. The chances of her going out of the program are low. With this specification, many fear that children’s creativity may be hampered, even because of this fundamental difference in human and computer thinking.

You don’t even have to do a lot of physical exercise while spending time with technology. Studies have shown that excessive use of technology disrupts eating, sleeping and normal daily activities. Not only that, in the form of video games, a special kind of aggressive attitude is observed in children, where children at this age are expected to gradually awaken feelings of empathy and empathy.

On the other hand, as the tendency to become accustomed to the virtual world increases, in real life it is becoming more important than family, neighbors, friends, friends in virtual life, who may never have had a chance to see in real life. So-called online activities are becoming more important than socio-cultural activities.

Due to lack of adequate technical knowledge, these children are becoming the target of cyber attacks again. Strangers in the digital world or cybercriminals can easily snatch important information from children, which can then lead to serious cybercrime.
However, digital technology is not the only cause of harm for children. Like all other technologies, the problem is not technology, the problem is how technology is used there. There is much that can be done to teach children through the use of technology.

Different types of difficult ideas that are difficult to explain orally, can be easily presented to children through technology or video or animation. There are a number of carefully crafted games, apps or programs for children that can help improve children’s problem-solving skills. Moreover, it is possible to present various children’s stories, rhymes, stories, etc. through digital conversion to make them more interesting and captivating.

Therefore, it should be said that the aim should be to present the technology to the children in a well-controlled manner without instilling fear in the children about the technology. A number of suggestions are being considered worldwide for the use of children’s technology. Under no circumstances should children under the age of two be allowed to use digital devices.

Do not use digital devices as a strategy to calm children while eating, sleeping, or in public. The use of digital devices is usually recommended for children between the ages of two and five for one hour daily and for children between the ages of five and eight for two hours daily. With that being said, parents need to pay attention to what the child is watching digitally, why they are watching.

Above all, it is important to spend time with family, listen carefully to family members, especially children, and encourage them to share their thoughts with their parents.

Finally, it goes without saying that a child will learn by watching other members of his family. If adults in the family are busy with digital devices, without spending time with the child,


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